The New Guild ApplicationOctober 15, 2011 at 7:32 pm | Posted in mmorpg | 38 Comments
Tags: MMO, mmorpg
It struck me the other day that guild applications are a nuisance at best. They’ve always been a hassle with little benefit. I don’t understand why so many guilds think they’re important on any level.
This comes up because I went to go find a guild for a game I’m playing and they had an application. That’s fine and everything, and their application is probably better than a few I’ve seen but it still irked me.
My real full name is mandatory? Really? Along with my age and time zone. Which for me sort of gives away the game, I don’t live in a well populated time zone.
Maybe I should just skip the application and send my details straight to the identity thieves. My personal information is already far too spread out on the internet and I think guild leaders should be more conscientious of just what they’re asking for.
My real name is a certain level of trust you should earn, not require.
My class should be irrelevant. With some caveats.
My personal interests and hobbies should be something that come up in conversation naturally, not in some impersonal bureaucratic form.
My sex is frankly, a sexist question to be asking.
Look, you’re not trying to be facebook. There are very few things that even the most strict guild structure should need to know about me. Some guilds might want to know my age because maturity does play a factor in who you want to spend time with. I can understand what time zone/times played you might want if you’re a hardcore raiding guild, but for anything less its completely unnecessary.
There is only one real question I would ask as guild leader. Will we get along? That should be it. It’s the only thing that should matter. And you can’t figure that out from a form.
I’m sure there is some guild leader out there with all kinds of defenses for their arbitrary application, but those arguments don’t work with me. Guilds are about people not insignificant details. Maybe they think a lot of minor problems can be solved by selecting or rejecting people based on their applications, but in my experience that has never been the case.
Hell, most guilds accept every application anyway. What is the point?
It’s a far more efficient and natural system to just be liberal with your invites and kicks. If someone wants in, you invite them. If they don’t work out, you kick them. Poor timezone, need space for new members? Kick them. Poor attitude, low maturity? Kick them.
You’ll meet far more people, have a far more active membership, far less bureaucracy, and at least one happier old grumpypants in me.
“Will we get along?” should be the new guild application.
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