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	<title>Comments on: The Pros and Cons of One Time Only</title>
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	<link>http://huntersinsight.com/2012/11/18/the-pros-and-cons-of-one-time-only/</link>
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		<title>By: Appreciating My Fellow Bloggers &#124;</title>
		<link>http://huntersinsight.com/2012/11/18/the-pros-and-cons-of-one-time-only/#comment-11632</link>
		<dc:creator><![CDATA[Appreciating My Fellow Bloggers &#124;]]></dc:creator>
		<pubDate>Thu, 29 Nov 2012 06:23:08 +0000</pubDate>
		<guid isPermaLink="false">http://huntersinsight.com/?p=7162#comment-11632</guid>
		<description><![CDATA[[...] – Occupy Endgame Heartless Gamer – 2012 Black Friday Gaming Deals Hunter&#8217;s Insight – The Pros and Cons of One Time Only Hypercriticism – Get Your Gameplay Out of My Story! I Have Touched The Sky – Another NaNoWriMo, [...]]]></description>
		<content:encoded><![CDATA[<p>[...] – Occupy Endgame Heartless Gamer – 2012 Black Friday Gaming Deals Hunter&#8217;s Insight – The Pros and Cons of One Time Only Hypercriticism – Get Your Gameplay Out of My Story! I Have Touched The Sky – Another NaNoWriMo, [...]</p>
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		<title>By: João Carlos</title>
		<link>http://huntersinsight.com/2012/11/18/the-pros-and-cons-of-one-time-only/#comment-11584</link>
		<dc:creator><![CDATA[João Carlos]]></dc:creator>
		<pubDate>Wed, 21 Nov 2012 14:28:53 +0000</pubDate>
		<guid isPermaLink="false">http://huntersinsight.com/?p=7162#comment-11584</guid>
		<description><![CDATA[@Hunter

&quot;Limited supply of a digital product is nonsense.&quot; 

Why you think it is nonsense? A lot of MMO games are trying to create something similar to &quot;virtual reality&quot;. But to make a &quot;virtual&quot; reality, they need create a world that have the same rules, including scarcity...

If they repeat that unique events everyday, they are no more &quot;unique&quot;. an alternative is make that events at instances, but they tryed it at Guild Wars ONE and guess that... they failed to create a &quot;live&quot; world. 

After the halloween and the lost shores events, we can afirm that GW2 world have not only a story, but too have a HISTORY: a new player that log first time today can ask about what happened to the Lion Arch&#039;s fountain and what is that petri-fried giant crab down the karka nest. That is a lot more effective at create a community, that will have players that can tell tales about the battles they saw. 

I saw a pleyr at Lost shores say &quot;I helped to build that bridges&quot;, that was an event I don&#039;t participate it, but I see no problem with the fact I don&#039;t saw that event - I think that is a not repeatable event - or with the fact until today I never get that boss at Queensdale swamp.

That effect we will never see if they make a searing at an instance or if they repeat the searing every day. And as you palyed GW1, you know what is the searing... Now, just try imagine if we have a searing unique event at GW2... we know people will lose it, but who participates will ahve a lot of stories to tell and the world will have a history, because the players will see the effect of searing.

Take note why I am using the searing, from GW1, as example. That is a world wide changing event and if they can destroy the LA&#039;s fountain they can destroy anything...

Let me see, what they can destroy or change at the world? I certainly can speculate:  Divinity&#039;s Reach have that earth slide, so they can maybe destroy  more parts of that city or maybe the entire city... there is that wall protecting the tengu city, maybe an elder dragon champion can destroy it when they make the tengu a playable race... if the elder dragon is killed, maybe they can change Orr for a place with less undead and more green... and the ghost king at ascalon catacombs had said there is a worse evil just bellow them...

Hunter, making that events a &quot;limited supply of a digital product&quot;, making them unique, it is not nonsense... it is create a changing world.]]></description>
		<content:encoded><![CDATA[<p>@Hunter</p>
<p>&#8220;Limited supply of a digital product is nonsense.&#8221; </p>
<p>Why you think it is nonsense? A lot of MMO games are trying to create something similar to &#8220;virtual reality&#8221;. But to make a &#8220;virtual&#8221; reality, they need create a world that have the same rules, including scarcity&#8230;</p>
<p>If they repeat that unique events everyday, they are no more &#8220;unique&#8221;. an alternative is make that events at instances, but they tryed it at Guild Wars ONE and guess that&#8230; they failed to create a &#8220;live&#8221; world. </p>
<p>After the halloween and the lost shores events, we can afirm that GW2 world have not only a story, but too have a HISTORY: a new player that log first time today can ask about what happened to the Lion Arch&#8217;s fountain and what is that petri-fried giant crab down the karka nest. That is a lot more effective at create a community, that will have players that can tell tales about the battles they saw. </p>
<p>I saw a pleyr at Lost shores say &#8220;I helped to build that bridges&#8221;, that was an event I don&#8217;t participate it, but I see no problem with the fact I don&#8217;t saw that event &#8211; I think that is a not repeatable event &#8211; or with the fact until today I never get that boss at Queensdale swamp.</p>
<p>That effect we will never see if they make a searing at an instance or if they repeat the searing every day. And as you palyed GW1, you know what is the searing&#8230; Now, just try imagine if we have a searing unique event at GW2&#8230; we know people will lose it, but who participates will ahve a lot of stories to tell and the world will have a history, because the players will see the effect of searing.</p>
<p>Take note why I am using the searing, from GW1, as example. That is a world wide changing event and if they can destroy the LA&#8217;s fountain they can destroy anything&#8230;</p>
<p>Let me see, what they can destroy or change at the world? I certainly can speculate:  Divinity&#8217;s Reach have that earth slide, so they can maybe destroy  more parts of that city or maybe the entire city&#8230; there is that wall protecting the tengu city, maybe an elder dragon champion can destroy it when they make the tengu a playable race&#8230; if the elder dragon is killed, maybe they can change Orr for a place with less undead and more green&#8230; and the ghost king at ascalon catacombs had said there is a worse evil just bellow them&#8230;</p>
<p>Hunter, making that events a &#8220;limited supply of a digital product&#8221;, making them unique, it is not nonsense&#8230; it is create a changing world.</p>
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		<title>By: Hunter</title>
		<link>http://huntersinsight.com/2012/11/18/the-pros-and-cons-of-one-time-only/#comment-11576</link>
		<dc:creator><![CDATA[Hunter]]></dc:creator>
		<pubDate>Tue, 20 Nov 2012 22:41:43 +0000</pubDate>
		<guid isPermaLink="false">http://huntersinsight.com/?p=7162#comment-11576</guid>
		<description><![CDATA[Except that real life can&#039;t be repeated, guild wars 2 is a digital product that can.  Limited supply of a digital product is nonsense.]]></description>
		<content:encoded><![CDATA[<p>Except that real life can&#8217;t be repeated, guild wars 2 is a digital product that can.  Limited supply of a digital product is nonsense.</p>
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		<title>By: João Carlos</title>
		<link>http://huntersinsight.com/2012/11/18/the-pros-and-cons-of-one-time-only/#comment-11574</link>
		<dc:creator><![CDATA[João Carlos]]></dc:creator>
		<pubDate>Tue, 20 Nov 2012 14:38:33 +0000</pubDate>
		<guid isPermaLink="false">http://huntersinsight.com/?p=7162#comment-11574</guid>
		<description><![CDATA[Hunter, who have a job at sunday too will lost &quot;real life&quot; events: concerts, basketball finals at tv, nascar races, guess what? Sorry but it is part of life...

There are pro and con with relation to &quot;one time events&quot;, but that argument is not one of these, because that is part of life, to lose things because need work at sundays. If you don&#039;t like it, maybe you can change reality for any other &quot;one time event&quot; that happens at real life (man on moon, fall of Berlin&#039;s wall, Woodstock, end of Second World War) repeat themselves forever for everyone that work at sundays can participate... or learn to live with it, because that is part of life. Other one time events will happen, not only at GW2, but mostly at the real life.

Sunday is the day that can have the most players participating of that events. If they repeat that events, they are not more &quot;one time events&quot;. Repeated events are no more special than any other repeatable event, repeatable events are watered down, like the eternal same immutable &quot;kill ten rats&quot; quests from any other MMO.

My advice is that anyone that lost november monthly &quot;one time event&quot; ask for a refund of subscription money... or ask for a refund of life when lose a real life one time event...]]></description>
		<content:encoded><![CDATA[<p>Hunter, who have a job at sunday too will lost &#8220;real life&#8221; events: concerts, basketball finals at tv, nascar races, guess what? Sorry but it is part of life&#8230;</p>
<p>There are pro and con with relation to &#8220;one time events&#8221;, but that argument is not one of these, because that is part of life, to lose things because need work at sundays. If you don&#8217;t like it, maybe you can change reality for any other &#8220;one time event&#8221; that happens at real life (man on moon, fall of Berlin&#8217;s wall, Woodstock, end of Second World War) repeat themselves forever for everyone that work at sundays can participate&#8230; or learn to live with it, because that is part of life. Other one time events will happen, not only at GW2, but mostly at the real life.</p>
<p>Sunday is the day that can have the most players participating of that events. If they repeat that events, they are not more &#8220;one time events&#8221;. Repeated events are no more special than any other repeatable event, repeatable events are watered down, like the eternal same immutable &#8220;kill ten rats&#8221; quests from any other MMO.</p>
<p>My advice is that anyone that lost november monthly &#8220;one time event&#8221; ask for a refund of subscription money&#8230; or ask for a refund of life when lose a real life one time event&#8230;</p>
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		<title>By: Hunter</title>
		<link>http://huntersinsight.com/2012/11/18/the-pros-and-cons-of-one-time-only/#comment-11571</link>
		<dc:creator><![CDATA[Hunter]]></dc:creator>
		<pubDate>Mon, 19 Nov 2012 23:06:02 +0000</pubDate>
		<guid isPermaLink="false">http://huntersinsight.com/?p=7162#comment-11571</guid>
		<description><![CDATA[After I finished the island clearing stuff, going around and finding little things, the jumping puzzles, the points of interest  was pretty fun.  Zerging is one way to have fun but there was other things to do.]]></description>
		<content:encoded><![CDATA[<p>After I finished the island clearing stuff, going around and finding little things, the jumping puzzles, the points of interest  was pretty fun.  Zerging is one way to have fun but there was other things to do.</p>
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		<title>By: Hunter</title>
		<link>http://huntersinsight.com/2012/11/18/the-pros-and-cons-of-one-time-only/#comment-11570</link>
		<dc:creator><![CDATA[Hunter]]></dc:creator>
		<pubDate>Mon, 19 Nov 2012 23:03:24 +0000</pubDate>
		<guid isPermaLink="false">http://huntersinsight.com/?p=7162#comment-11570</guid>
		<description><![CDATA[I&#039;m sorry but your opinion on this is a bit narrow.  If you have a job on a sunday that&#039;s your fault?  That&#039;s screwed up man.  Sunday may be their greatest concurrency but that doesn&#039;t mean it&#039;s the majority of players.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m sorry but your opinion on this is a bit narrow.  If you have a job on a sunday that&#8217;s your fault?  That&#8217;s screwed up man.  Sunday may be their greatest concurrency but that doesn&#8217;t mean it&#8217;s the majority of players.</p>
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		<title>By: Hunter</title>
		<link>http://huntersinsight.com/2012/11/18/the-pros-and-cons-of-one-time-only/#comment-11569</link>
		<dc:creator><![CDATA[Hunter]]></dc:creator>
		<pubDate>Mon, 19 Nov 2012 23:01:16 +0000</pubDate>
		<guid isPermaLink="false">http://huntersinsight.com/?p=7162#comment-11569</guid>
		<description><![CDATA[I imagine there would be a lot more unhappy players if not for the excellent rewards.]]></description>
		<content:encoded><![CDATA[<p>I imagine there would be a lot more unhappy players if not for the excellent rewards.</p>
]]></content:encoded>
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		<title>By: Hunter</title>
		<link>http://huntersinsight.com/2012/11/18/the-pros-and-cons-of-one-time-only/#comment-11568</link>
		<dc:creator><![CDATA[Hunter]]></dc:creator>
		<pubDate>Mon, 19 Nov 2012 23:00:22 +0000</pubDate>
		<guid isPermaLink="false">http://huntersinsight.com/?p=7162#comment-11568</guid>
		<description><![CDATA[Sunday may be their greatest concurrency but it&#039;s still a monday for australia/new zealand.]]></description>
		<content:encoded><![CDATA[<p>Sunday may be their greatest concurrency but it&#8217;s still a monday for australia/new zealand.</p>
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		<title>By: Hunter</title>
		<link>http://huntersinsight.com/2012/11/18/the-pros-and-cons-of-one-time-only/#comment-11567</link>
		<dc:creator><![CDATA[Hunter]]></dc:creator>
		<pubDate>Mon, 19 Nov 2012 22:58:42 +0000</pubDate>
		<guid isPermaLink="false">http://huntersinsight.com/?p=7162#comment-11567</guid>
		<description><![CDATA[Publicity is fine but I think what is more important is everyone being satisfied with the event.]]></description>
		<content:encoded><![CDATA[<p>Publicity is fine but I think what is more important is everyone being satisfied with the event.</p>
]]></content:encoded>
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		<title>By: Yarr</title>
		<link>http://huntersinsight.com/2012/11/18/the-pros-and-cons-of-one-time-only/#comment-11564</link>
		<dc:creator><![CDATA[Yarr]]></dc:creator>
		<pubDate>Mon, 19 Nov 2012 17:04:44 +0000</pubDate>
		<guid isPermaLink="false">http://huntersinsight.com/?p=7162#comment-11564</guid>
		<description><![CDATA[I&#039;d agree with all your points 100%. I had fun with the event, but the first day was a complete fail, 90% of it I couldn&#039;t use any skills and basically I&#039;d just run around getting almost killed by unseen attacks. Most of the people I was chatting with quit after about 10 minutes of that. Then the bugged quests were a royal pain, although I did have fun hanging out with tons of people playing costume brawl.in the 3 story house. I think they could have done a week or even two week run up to the event with more quests like that, as I sure many enjoy the lore we get in those as I do.
.
The 2nd day was fun until the zerg dissipated and I couldn&#039;t find the rest of the island clearing events that I assume I missed. The final event was fun but way way too long. My hands were about dead after 2 hours of near constant battle. While the end rewards may have been nice, I, like just about everyone else it seemed, can&#039;t use any of them on my character. WTH is with MMO games in general, and GW2 in specific, NEVER giving out event rewards (armor/weapons) that can be used by the character class that does the event? I guess I&#039;m supposed to sell them and buy something I can use?]]></description>
		<content:encoded><![CDATA[<p>I&#8217;d agree with all your points 100%. I had fun with the event, but the first day was a complete fail, 90% of it I couldn&#8217;t use any skills and basically I&#8217;d just run around getting almost killed by unseen attacks. Most of the people I was chatting with quit after about 10 minutes of that. Then the bugged quests were a royal pain, although I did have fun hanging out with tons of people playing costume brawl.in the 3 story house. I think they could have done a week or even two week run up to the event with more quests like that, as I sure many enjoy the lore we get in those as I do.<br />
.<br />
The 2nd day was fun until the zerg dissipated and I couldn&#8217;t find the rest of the island clearing events that I assume I missed. The final event was fun but way way too long. My hands were about dead after 2 hours of near constant battle. While the end rewards may have been nice, I, like just about everyone else it seemed, can&#8217;t use any of them on my character. WTH is with MMO games in general, and GW2 in specific, NEVER giving out event rewards (armor/weapons) that can be used by the character class that does the event? I guess I&#8217;m supposed to sell them and buy something I can use?</p>
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